Sweets and Shadows
Entry project for Mini Jam: A 72-hour game development challenge on Itch.io.
- Theme: Nightmare
- Special limitation: Colossal Enemy
The game
Embark on a perilous fight, where a deceptive witch hurls enchanted candies to ensnare you in her sweet, sinister plot. Dodge her sugary traps and remain fleet-footed to avoid becoming the next ingredient in her nefarious dessert. Can you outwit her magical menace and emerge unscathed?</br> The challenge awaits—survive her candy-coated curse and preserve your life in this enchanting escape.
Movement controls
- Gamepad: Left joystick
- Keyboard: Left/Right arrows or A/D keys
UI navigation controls
- Mouse: LMB click
- Gamepad: Arrows
Contributors
Gabriel Augusto de Araújo Mendonça
- Art: Krita, DALL·E 3
- Development, Design & Animation: Unity
- Music & Sound FX: Audacity
Phillipe Augusto de Araújo Mendonça
- Development & Design: Unity
We had a fantastic time participating in this jam and are so grateful to everyone who played our game. Thank you for being so supportive!
Status | Released |
Platforms | HTML5 |
Authors | Phillipe Augusto, Gabriel Mendonça |
Genre | Action, Platformer |
Made with | Krita, Unity |
Tags | 2D, Dark, gamepad, Halloween, Short |
Code license | Apache License 2.0 |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Comments
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Its so beautifull on graphics, and its fun, but unfortunatly I had a bug on many times, the bug is when I was pressing "A" and was trying to change to right direction, pressing "D" didnt work, and the character it was still walking on left direction. But really good game
Great Art! I think a timer/score system would have been nice to show your progress in taking the witch down
I'm glad you liked it. Thanks for the suggestion. =D
Definitely jealous of the art. Good work, love the whole theme.
The art was generated by A.I. :(
Thank you for your feedback. Indeed, we utilized AI for the artwork process to explore a different creative approach. We hope you still found the game enjoyable and appreciate your perspective. =]
Thank you so much for your kind words! We put a lot of effort into the art and theme, and it's heartwarming to hear that it resonated with you. We used the DALL·E 3 and Krita tools in the process. =D