Entry project for Mini Jam: A 72-hour game development challenge on Itch.io.

  • Theme: Nightmare
  • Special limitation: Colossal Enemy

The game

Embark on a perilous fight, where a deceptive witch hurls enchanted candies to ensnare you in her sweet, sinister plot. Dodge her sugary traps and remain fleet-footed to avoid becoming the next ingredient in her nefarious dessert. Can you outwit her magical menace and emerge unscathed?</br> The challenge awaits—survive her candy-coated curse and preserve your life in this enchanting escape.

Movement controls

  • Gamepad: Left joystick
  • Keyboard: Left/Right arrows or A/D keys

UI navigation controls

  • Mouse: LMB click
  • Gamepad: Arrows

Contributors

Gabriel Augusto de Araújo Mendonça

  • Art: Krita, DALL·E 3
  • Development, Design & Animation: Unity
  • Music & Sound FX: Audacity

Phillipe Augusto de Araújo Mendonça

  • Development & Design: Unity

We had a fantastic time participating in this jam and are so grateful to everyone who played our game. Thank you for being so supportive!

Comments

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Its so beautifull on graphics, and its fun, but unfortunatly I had a bug on many times, the bug is when I was pressing "A" and was trying to change to right direction, pressing "D" didnt work, and the character it was still walking on left direction. But really good game

(+2)

Great Art! I think a timer/score system would have been nice to show your progress in taking the witch down

I'm glad you liked it. Thanks for the suggestion. =D

(+1)

Definitely jealous of the art. Good work, love the whole theme.

(+1)

The art was generated by A.I. :(

Thank you for your feedback. Indeed, we utilized AI for the artwork process to explore a different creative approach. We hope you still found the game enjoyable and appreciate your perspective. =]

(1 edit)

Thank you so much for your kind words! We put a lot of effort into the art and theme, and it's heartwarming to hear that it resonated with you. We used the DALL·E 3 and Krita tools in the process. =D