Pandora
January 29–31, 2016 · Theme: Ritual
How to play
- Start: click the play button in the main menu.
- Fly: use W / S or the Up / Down arrow keys to move vertically.
- Perform a ritual: watch the symbol sequence. When the symbols become available, click them with the mouse in the same order.
Avoid hazards during flight: a collision can end your run immediately. Ritual mistakes work differently—each incorrect sequence costs one of your remaining attempts.
The sky tests your reflexes.
The ritual tests your memory.
Ride a witch’s broom through a hazardous sky, gather mana, and confront a Titan through rituals of memory. Pandora is a 2D game that shifts between two kinds of pressure: keeping yourself airborne and recalling the pattern that lets you strike back.
How the journey unfolds
Stay airborne
Adjust your altitude to find a path through the obstacles. Mana does more than fill a meter: your supply changes the forces acting on your flight, making collection part of staying aloft.
Read the ritual
When flight pauses, your attention moves to the ritual circle. Watch which symbols light up and hold their order in mind—the next move depends on what you remember.
Challenge the Titan
Complete a ritual to damage the Titan. As its health falls, the patterns expand from three symbols to four, then five. Every successful attack brings a longer sequence to master.
One weekend, five creators
Pandora was created in Uberlândia, Brazil, during Global Game Jam 2016. Five teammates gathered at a teammate’s home to turn the theme “Ritual” into a playable game, bringing artwork, programming, and audio together over the weekend.
The ritual became more than a theme in the artwork: it became the way the player attacks. Alongside the game’s original illustrations, the team photograph captures the people and place behind that shared effort.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Phillipe Augusto |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Fantasy, Female Protagonist, Flying, Game Jam, Magic, memory, Short, Side Scroller, witch |
| Content | No generative AI was used |




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